You want to avoid multiple inheritance. Which design pattern would you choose ?
Correct answer: B. Player-Role Pattern
- A. Abstraction-Occurrence Pattern
- B. Player-Role Pattern
- C. General Hierarchy Pattern
- D. Singleton Pattern
Explanation
The Player-Role pattern separates an object’s different roles into separate role objects, avoiding the need for multiple inheritance. The Singleton pattern controls instance count, not inheritance structure.
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