Which of the following is not a design principle that allow the user to maintain control ?
Correct answer: C. Show technical internals from the casual user
- A. Provide for flexible interaction
- B. Allow user interaction to be interrupt-able and undo-able
- C. Show technical internals from the casual user
- D. Design for direct interaction with objects that appear on the screen
Explanation
Showing technical internals to a casual user increases complexity and reduces user control, so it is not a suitable interface-design principle. Flexible interaction, interruptible actions, undo, and direct manipulation all support user control.
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